Minor General Update (Typos and bugs fixed)


It's been almost a month since the first release of The Last Thought! Thanks to everyone who played the very first version, especially to those who helped me by sending their feedback. As a solo dev, I truly appreciate your help and the shown interest in making this project a better one.  

Here is a resume of the changes made in this update. (I didn't add any new content, so, as I don't count this update as a new version, it is still V0.1)

Bugs fixed:

  • Weird code (due to the English translation, the name changing of some characters, and the use of special characters like double apostrophes, there were some funny things happening with the code)
  • Ineffective following of some variations through different routes (meaning that some choices weren't triggering their correspondent events, or were directly mixed up with others, but not anymore)

Typos corrected:

  • Repeated sentences (a LOT of repeated sentences in the English translation)
  • Lines of dialogue out of place (misplaced text, the usual)
  • General revision and correction of misspellings and such (Again, it's not my native language, and since the translation was done by me, I made (and will do more) mistakes)

And that's it. Now it should be a bit more readable (¿or playable?). I´ll be working on some CGs and finishing the next part as soon as I have some free time. 

A share always helps. See ya. 

🍂

Files

The Last Thought - VN (V0.1)-apk.apk 199 MB
Aug 27, 2023
The Last Thought - VN (V0.1)-win.zip 183 MB
Aug 27, 2023
The Last Thought - VN (V0.1)-mac.zip 188 MB
Aug 27, 2023
The Last Thought - VN (V0.1)-linux.tar.bz2 175 MB
Aug 27, 2023

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